Research article
Open Access
Cascade Neuro-Fuzzy Architecture Based Mobile-
Robot Navigation and Obstacle Avoidance in Static
and Dynamic Environments
Anish Pandey*, and Kavita Burse
Oriental College of Technology, Bhopal, India
*Corresponding author: Anish Pandey, Oriental College of Technology, Bhopal, Ganga Nagar SEC-2 Mangla Road Bilaspur, Chhattisgarh, India,
Tel: +919861932338; E-mail:
@
Received: September 16, 2016; Accepted: September 28, 2016; Published: October 05, 2016
Citation: Pandey A, Burse K (2016) Cascade Neuro-Fuzzy Architecture Based Mobile-Robot Navigation and Obstacle Avoidance in
Static and Dynamic Environments. Int J Adv Robot Automn 1(3): 1-9. DOI:
10.15226/2473-3032/1/3/00112
Abstract
Real-time navigation in the partially unknown environment
is an interesting task for mobile robotics. This article presents the
cascade neuro-fuzzy (CN-Fuzzy) architecture for intelligent mobile
robot navigation and obstacle avoidance in static and dynamic
environments. The array of ultrasonic range finder sensors and
sharp infrared range sensors are used to read the front, left and right
obstacle distances. The cascade neural network is used to train the
robot to reach the goal. Its inputs are the different obstacle distance
received from the sensors. The output of the neural network is a
turning angle between the robot and goal. The fuzzy architecture is
integrated with the cascade neural network to control the velocities
of the robot. Successful simulation and experimental results verify the
effectiveness of the proposed architecture in both static and dynamic
environments. Moreover, the proposed CN-Fuzzy architecture gives
better results (in terms of path length) as compared to previously
developed techniques, which verifies the effectiveness of the
proposed architecture.
Keywords: Cascade neuro-fuzzy; Fuzzy logic; Neural networks;
Mobile robots; Obstacle avoidance; Velocity
Introduction
The applications of the intelligent robot in many fields such
as industry, space, agriculture, defense and transportation, and
other social sectors are growing day by day. The mobile robot
performs many tasks such as rescue operation, patrolling,
underwater exploration, disaster relief and planetary exploration,
etc. Therefore, the author is trying to put the effort in the field
of the intelligent robot using CN-Fuzzy architecture, which can
avoid the obstacle autonomously and reach the goal safely in the
given environment. Autonomous mobile robot navigation is one
of the challenging tasks for any soft computing techniques. Fuzzy
logic and neural network have been widely used for mobile robot
navigation and control because these methods are capable of
handling the system uncertainty. Generally, the fuzzy logic is the
combination of fuzzy rules and membership functions (inputs and
outputs), which are constructed by human knowledge. And the
neural network may be applied to a linear or nonlinear system, which can solve the real system problems using empirical data
set (experimental or predicted). The neural network with fuzzy
logic [1] improves the decision speed of the mobile robot for
target seeking and obstacle avoidance.
Target seeking and obstacle avoidance are the two important
tasks for any mobile robot in the environment. Godjevac and
Steele [2] have integrated the Takagi-Sugeno type fuzzy controller
and Radial Basis Function Neural Network (RBFNN) to solve the
mobile robot path planning. Where the fuzzy logic is used to handle
the uncertainty of the environment, and the neural network is
used to tune the parameters of membership functions. Rai and
Rai, [3] have designed the Arduino UNO microcontroller-based
DC motor speed control system using multilayer neural network
and Proportional Integral Derivative (PID) controller. Yang and
Meng [4] have applied the biologically inspired neural network to
generate a collision-free path in a nonstationary environment. In
[5], the authors have designed the Reinforcement Ant Optimized
Fuzzy Controller (RAOFC) and applied it for wheeled mobile
robot wall-following control under reinforcement learning
environments. The inputs of the proposed controller are rangefinding
sonar sensors, and the output is a robot steering angle.
Algabri, et al. [6] have combined the fuzzy logic with other soft
computing techniques such as Genetic Algorithm (GA), Neural
Networks (NN), and Particle Swarm Optimization (PSO) to
optimize the membership function parameters of the fuzzy
controller for improving the navigation performance of the
mobile robot. Fuzzy reinforcement learning sensor-based mobile
robot navigation has been presented by Beom and Cho [7] for complex environments. In [8], the authors have constructed
behaviour-based neuro-fuzzy control architecture for mobile
robot navigation in an unstructured environment. Rossomando
and Soria, [9] have designed an adaptive neural network PID
controller to solve the trajectory tracking control problem of
a mobile robot. In [10], the authors have developed a genetic
algorithm to choose the best membership parameters from the
fuzzy inference system and implemented it to control the steering
angle of a mobile robot in the partially unknown environment. In
[11], the authors have presented the navigation method of the two robots (a leader robot and a follower robot) using Fuzzy
Controllers (FC). In [15-16], the authors have designed the sensor
based adaptive neuro-fuzzy inference controller for mobile robot
navigation and obstacle avoidance in the various environments.
Cascade Neural Network (CNN) is similar to feed Forward
Neural Network (FNN). Both neural networks use back
propagation algorithm for updating the weights and biases [12].
This article describes the cascade neural network based fuzzy
architecture for mobile-robot navigation and obstacle avoidance
in static and dynamic environments. The cascade neural network
is used to train the robot to reach the goal. Its inputs are different
obstacle distance received from the sensors. The output of the
neural network is a turning angle between the robot and goal.
The fuzzy logic architecture is used to control the right motor
velocity and left motor velocity of the mobile robot. In the last two
decades, many researchers have implemented different neurofuzzy
techniques for solving the navigation problem of the mobile
robot. Motivated by the above literature survey, the primary
objective of this paper is to improve the navigation accuracy
and efficiency of the mobile robot using the cascade neuro-fuzzy
controller. The remainder of this article is structured as follows:
Section 2 introduces the design and implementation of the CNFuzzy
architecture for mobile robot navigation and obstacle
avoidance in various environments. Section 3 demonstrates the
computer simulation results in different unknown environments.
Section 4 describes the simulation result comparison with
developed techniques. Section 5 presents the experimental
results and discussion for validating the proposed controller.
Finally, Section 6 depicts the summary.
Cascade Neuro-Fuzzy (CN-Fuzzy) Architecture
This section introduces the design and implementation of the
CN-Fuzzy architecture for navigation of mobile robot and obstacle
avoidance in various environments. The cascade neural network
is used to train the robot to reach the goal in the environment,
and the fuzzy logic architecture is used to control the right motor
velocity and left motor velocity of the mobile robot. Figure 1
shows the proposed architecture of CN-Fuzzy for navigation of
mobile robot and obstacle avoidance in unknown environments.
Cascade neural network for goal reaching
The neural network is one of the important techniques for
the mobile robot navigation. In this section, the Cascade Neural
Network (CNN) is used to train the robot to reach the goal in the
environment. The neural network is the combination of many
layers such as input layer, hidden (intermediate) layers, and
the output layer; all the layers are connected with each other
by the neurons. The CNN is the similar to the feed Forward
Neural Network (FNN). Both CNN and FNN use back propagation
algorithm for updating the weights and biases. The two back
propagation algorithms, namely Levenberg-Marquardt (LM) and
Bayesian Regularization (BR) are used to adjust the network
weights and biases. Figure 2 illustrates the general structure of a Cascade Neural Network (CNN). In Figure 2, u, w , b and v
addresses the input variables, synaptic weights, neuron bias, and
output variable, respectively.
The inputs of the CNN are the obstacle distance received
from the various sensors, and the output of the CNN is a turning
angle between the robot and goal. Table 1 describes the different
training patterns for the cascade neural network, which helps
the robot to reach the goal in the environment. The proposed
CNN uses three inputs, two hidden layers (six and four neurons,
respectively) and single output layer for the mobile robot
navigation. The CNN has three inputs: F.O.D. (Front Obstacle
Distance), L.O.D. (Left Obstacle Distance), and R.O.D. (Right
Obstacle Distance), respectively. The output of this CNN is a
Turning Angle (T.A.) between the robot and goal. The input and
output of the CNN can be written as follows: -

Figure 1: The cascade neuro-fuzzy architecture for navigation of mobile
robot and obstacle avoidance in unknown environments
Figure 2: The general structure of the Cascade Neural Network (CNN)
Where = 1, 2, 3. (Three inputs F.O.D., L.O.D., and R.O.D.,
respectively)
Input layer (first layer):
(1)
Two hidden layers (second and third):
(2)
(3)
Where s = 2, 3. (Second and third layers)
Output layer (fourth layer):
(4)
(5)
Where
is the input variables,
is the predicted output variable (turning angle). The
is the synaptic weight on connection joining the th neuron in the layer
to the t th neuron in the layer
;
is a bias of the
th neuron in the layer
and
is the Log-sigmoid transfer function.
The proposed CNN is verified through the mean squared
error (MSE) and root mean square error (RMSE) method: -
Table 1: The different training patterns for mobile robot navigation
F.O.D. (cm) |
L.O.D. (cm) |
R.O.D. (cm) |
T.A. (degree) |
Turning Direction |
20 |
115 |
20 |
74.3 |
Left |
20 |
20 |
150 |
-65.9 |
Right |
125 |
25 |
150 |
-70.4 |
Right |
25 |
75 |
50 |
55 |
Left |
40 |
120 |
60 |
59.4 |
Left |
25 |
150 |
100 |
72.8 |
Left |
25 |
50 |
120 |
-22.9 |
Right |
22 |
25 |
22 |
73.4 |
Left |
50 |
25 |
25 |
0 |
Straight |
20 |
27 |
27 |
77 |
Left |
100 |
28 |
25 |
0 |
Straight |
25 |
21 |
22 |
77.2 |
Left |
150 |
25 |
115 |
-70.5 |
Right |
150 |
20 |
25 |
0 |
Straight |
150 |
100 |
100 |
-70.4 |
Right |
Where
is the actual output variable,
is the predicted (network) output variable, and
is the number of observations.
,
,
and
addresses the input variables, synaptic weights,
neuron bias, and output variable, respectively.
Fuzzy Logic Architecture (FLA) for obstacle avoidance
This section describes the design of Mamdani-type fuzzy
logic [17] architecture for navigation of mobile robot and
obstacle avoidance in unknown environments. The Fuzzy Logic
Architecture (FLA) is used to control the right motor velocity
and left motor velocity of the mobile robot. The proposed FLA
has four inputs and two outputs. The FLA receives first three
inputs (obstacle distance) from the various sensors of the
mobile robot. The first three inputs are denoted by F.O.D., L.O.D.,
and R.O.D., respectively. The fourth input is the turning angle
(goal angle) between the robot and goal, and which is received
from the CNN. The outputs of the FLA are the velocities of the
motors of robot. The outputs are addressed by RMV (Right
Motor Velocity) and LMV (Left Motor Velocity), respectively. The
range of first three inputs is divided into two linguistic variables,
namely CLOSE and AWAY, respectively, and it is located between
20cm to 150cm. The two linguistic variables NEGATIVE and
POSITIVE, respectively, are used for turning angle. The range
of outputs is divided into two linguistic variables, namely
LOW and HIGH, respectively. The two generalized bell-shaped
(Gbell) membership functions are used for inputs and outputs.
Figure 3 shows the input and output variables of the FLA.
Figure 4 illustrates the fuzzy logic architecture. The fuzzy rule
set of the FLA is described in Table 2. The FLA is composed
through Mamdani-type fuzzy model in the following form: -
Where
=1, 2, 3…12 (twelve rules), the
,
,
and
are the input variables. Similarly
and
are the outputvariables. The
,
,
and
are the fuzzy sets of the input variables. Similarly,
and
are the fuzzy sets of theoutput variables. The
=1, 2 because each input and output
have two Gbell membership functions. The fuzzy set (inputs and
outputs) uses the following Gbell membership function: -
Where
=1…4 (four inputs), and
=1, 2 (two outputs). The symbols
,
and
are adjusting parameters of the Gbell
membership function; called as the half width, slope control, and
centre respectively.
The defuzzification of the output variables
are accomplished by the weighted average method: -

Figure 3: Membership Functions (i), Obstacle Distances (F.O.D., L.O.D. and R.O.D., respectively), (ii) Turning Angle (TA), and (iii) Motor Velocities
(Right and Left respectively)
Table 2: Fuzzy rule sets for navigation of mobile robot and obstacle avoidance
F.O.D. (cm) |
L.O.D. (cm) |
R.O.D. (cm) |
T.A. (degree) |
Turning Direction |
20 |
115 |
20 |
74.3 |
Left |
20 |
20 |
150 |
-65.9 |
Right |
125 |
25 |
150 |
-70.4 |
Right |
25 |
75 |
50 |
55 |
Left |
40 |
120 |
60 |
59.4 |
Left |
25 |
150 |
100 |
72.8 |
Left |
25 |
50 |
120 |
-22.9 |
Right |
22 |
25 |
22 |
73.4 |
Left |
50 |
25 |
25 |
0 |
Straight |
20 |
27 |
27 |
77 |
Left |
100 |
28 |
25 |
0 |
Straight |
25 |
21 |
22 |
77.2 |
Left |
150 |
25 |
115 |
-70.5 |
Right |
150 |
20 |
25 |
0 |
Straight |
150 |
100 |
100 |
-70.4 |
Right |
Computer Simulation Results
This section presents the computer simulation results using
CN-Fuzzy architecture in the different unknown static and
dynamic environments. The simulations have done using MATLAB
Figure 4: Fuzzy logic architecture
Figure 5: FFlowchart of the mobile robot navigation and obstacle avoidance
based on CN-Fuzzy architecture
Figure 6: Mobile robot navigation in an environment without obstacle
using CN-Fuzzy architecture
Figure 7: Mobile robot navigation in an unknown environment using
CN-Fuzzy architecture
Figure 8: Mobile robot navigation in the cluttered environment using
CN-Fuzzy architecture
software on the HP 3.40 GHz processor. Figure 5 illustrates the
developed flowchart of mobile robot navigation and obstacle
avoidance based on CN-Fuzzy architecture. Figures 6 to 9 shows
the mobile robot navigation trajectories in the different static and
dynamic environments. In the simulation results, it is assumed
that the position of the start point and goal point are known. But
the positions of all the obstacles in the environment are unknown
for the robot. The dimension of the environments is 300cm
width and 300cm height. A minimum threshold distance is fixed
between the robot and the obstacle. Now if the robot detects the
obstacle in the threshold range, then the proposed architecture
estimates the desired turning direction of a mobile robot. Table 3
illustrates the navigation path length and time taken by the robot
in the various unknown environments.
Comparison With Previous Developed Techniques
This section describes the computer simulation result
comparisons between the previously developed techniques
[13, 14] and proposed CN-Fuzzy architecture in the same
environment.
First Comparison with Developed Technique
In article [13], the authors have designed goal-seeking,
obstacle avoidance behavior, and other behavior for mobile robot
navigation using fuzzy controller. Figures 10 and 11 illustrate
the mobile robot navigation in the same environment without
obstacle using fuzzy controller [13] and CN-Fuzzy architecture,
respectively. From simulation result, it can be clearly seen
that the robot covers shorter distance to reach the goal using
proposed architecture as compared to previous technique [13].
Table 4 shows the path covered by the robot to reach the goal
using fuzzy controller [13] and proposed CN-Fuzzy architecture.
The centimetre measurements are taken on the proportional
basis.
Figure 9: Mobile robot navigation in the dynamic environment using
CN-Fuzzy architecture
Figure 10: without Mobile robot navigation in an environment obstacle
using fuzzy controller [13].
Figure 11: Mobile robot navigation in an environment without obstacle
using CN-Fuzzy architecture
Figure 12: Mobile robot navigation in an environment with obstacles
using artificial neural network
Second Comparison with Developed Technique
In this section, the simulation result comparison has been
made between the previous technique [14] and proposed CNFuzzy
architecture in the same environment with the obstacles. In
[14], the authors have discussed the motion and path planning of
a car-like wheeled mobile robot between the stationary obstacles
using backpropagation artificial neural network. Figure 12 shows
the mobile robot navigation in an environment with obstacles
using artificial neural network [14]. Figure 13 presents the path
covered by the robot using proposed CN-Fuzzy architecture in
the same environment. From the Figures 12 and 13, it is observed
that the proposed architecture avoid the obstacles with some
shorter distance or minimum steering as compared to previous
model [14]. Table 5 illustrates the path traced (in cm) by the
robot to reach the goal using proposed architecture and previous
model [14]. The centimetre measurements are taken on the
proportional basis.
Experimental Results
Experimental Mobile Robot Description
This section describes the characteristic of the experimental
mobile robot (Figure 14). The robot has two front wheels, which
is powered by separate DC geared motors. The motor driver is
used to control the velocity and direction of the robot. The width
of the robot plate is 23cm, and the track width and height of robot
are 30cm and 8cm, respectively. The mobile robot is equipped
with one sharp infrared range sensor on the front side, and the
two ultrasonic range finder sensors fitted on the left and right
side of the robot, as shown in Figure 15. Each sensor can read
obstacle from 20cm to 150cm approximately. The minimum
and maximum velocities of the experimental mobile robot are
between 6.7 cm/sec to 16.7 cm/sec approximately.
Experiments
This section presents the experimental results of a mobile
robot using CN-Fuzzy architecture in the different environments.
The experiments have been performed by C/C++ running Arduino
microcontroller based mobile robot. The proposed architecture
controls the motor velocities (right and left) of the robot during
navigation in the environment using sensor data interpretation.
Figure 16 to 18 shows the real time navigation of the experimental
mobile robot in the different environments. The width and
height of the platform are 250cm and 250cm, respectively. In
Table 3: Simulation results of mobile robot navigation in the different
environments using CN-Fuzzy architecture
Figure No. |
Environment Type |
Travelling Path Length (cm) |
Navigation Time (sec) |
Figure 6 |
Without obstacle |
103 |
11.6 |
Figure 7 |
Unknown environment |
89 |
10.1 |
Figure 8 |
Cluttered environment |
120 |
13.4 |
Figure 9 |
Dynamic environment |
77 |
8.6 |
Table 4: The simulation result comparison between the fuzzy controller
[13] and proposed CN-Fuzzy architecture
Figure No. |
Method |
Navigation Path Length (cm) |
Figure 10 |
Fuzzy [13] |
51 |
Figure 11 |
CN-Fuzzy architecture |
46 |
Figure 13: Mobile robot navigation in an environment with obstacles
using CN-Fuzzy architecture
Table 5: The simulation result comparison between the artificial neural
network [14] and proposed CN-Fuzzy architecture
Figure No. |
Method |
Navigation Path Length (cm) |
Figure 12 |
Artificial neural network [14] |
87 |
Figure 13 |
CN-Fuzzy architecture |
80 |
Figure 14: Experimental mobile robot
Figure 15: Sensor distribution of the experimental mobile robot
the experimental results, it is assumed that the position of the
start point and goal point are known. But the positions of all
the obstacles in the environment are unknown for the robot.
Firstly, the robot goes towards the goal in the environment, and
if the sensor detects the obstacle in the threshold range, then
the proposed architecture controls the velocity of the mobile
robot. In Figure 17, the start position of the robot is (50, 100)
cm and the position of the goal is (250, 180) cm. The starting
angle between the robot and the goal is 21.8°. In Figure 18, the
start position of the robot is (45, 125) cm and the goal position
is (130, 40) cm. The starting angle between the robot and the
goal is 45°. In Figures 17 and 18, if the left obstacle is near to the
mobile robot, then the robot turns right, i.e. the velocity of the
right motor is less than the velocity of left motor. Similarly, if the
right obstacle is near to the mobile robot, then the robot turns
left, i.e. the velocity of the right motor is more than the velocity
of left motor. The average moving speed of the robot is 0.09 m/
sec. The experimental results in the different snapshots verify

Figure 16: Experimental result of mobile robot navigation same as a
simulation result (shown in Figure 6)
Figure 17: Experimental result of mobile robot navigation same as a
simulation result (shown in Figure 7)
Figure 18: Experimental result of mobile robot navigation same as a
simulation result (shown in Figure 13)
Table 6: Experimental results of a mobile robot navigation in the
different environments using CN-Fuzzy architecture
Figure No. |
Environment Type |
Travelling Path Length (cm) |
Navigation Time (sec) |
Figure 16 |
Without obstacle |
109 |
12.4 |
Figure 17 |
Unknown environment |
94 |
10.8 |
Figure 18 |
Unknown environment |
85 |
10.1 |
Table 7: Travelling path lengths comparison between simulation and
experimental results
Figure No. (Simulation and Experimental res.) |
Travelling Path Length (cm) |
Error between simulation and experimental result |
Simulation Result |
Experimental Result |
Figures 6 and 16 |
103 |
109 |
5.5% |
Figures 7 and 17 |
89 |
94 |
5.32% |
Figures 13 and 18 |
80 |
85 |
5.88% |
Table 8: Navigation time comparison between simulation and
experimental results
Figure No. (Simulation and Experimental res.) |
Navigation Time (sec) |
Error Between Simulation and Experimental Result |
Simulation Result |
Experimental Result |
Figures 6 and 16 |
11.6 |
12.4 |
6.45% |
Figures 7 and 17 |
10.1 |
10.8 |
6.48% |
Figures 13 and 18 |
9.4 |
10.1 |
6.93% |
the effectiveness of the proposed architecture. Table 6 shows the
real-time navigation path length and time taken by the robot in
the various unknown environments. Tables 7 and 8 illustrate the
travelling path length and navigation time comparison between
the simulation and experimental results, respectively. In the
comparison study between the simulation and experiments, it is
observed that some errors have been found, these are happened
due to slippage and friction during real time experiment.
Conclusion And Future Scope
In this paper, the CN-Fuzzy architecture has been applied
to the intelligent navigation of a mobile robot in unknown
environments filled with obstacles. The major contributions of
this present paper are summarized as follows:
1) The cascade neural network is designed to train the robot
to reach the goal in the environment. The inputs of cascade
neural network are the obstacle distances, and the output
is the turning angle between the robot and goal.
2) The fuzzy logic controller helps the robot to control
the right motor velocity and left motor velocity in the
environments for obstacle avoidance.
3) The proposed CN-Fuzzy architecture gives better results
(in terms of path length) as compared to previous
developed techniques [13] and [14], which proves the
authenticity of the proposed architecture.
4) Moreover, the simulation and experimental results in
the different environment show the effectiveness of the
proposed architecture in the both static and dynamic
environments. The average percentage of errors between
simulation and experimental studies are found to be
within 5.57% in terms of travelling path lengths and
6.62% in terms of navigation time.
The proposed techniques are developed and tested for the
navigation of single robot in static and dynamic environments.
In future research, this proposed architecture can be extended
for multiple mobile robot navigation and obstacle avoidance.
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